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د. روان فهد عبدالرحمن العبدالرحمن

Assistant Professor

هندسة برمجيات

College of Computer and Information Sciences
مبنى ٦

USABILITY ENGINEERING OF GAMES: A COMPARATIVE ANALYSIS OF MEASURING EXCITEMENT USING SENSORS, DIRECT OBSERVATIONS AND SELF-REPORTED DATA

Alamoudi, Arwa . 2014

Wearable technology Usability testing Affective computing Q Sensor Xbox Kinect.

Usability engineering and usability testing are concepts that continue to evolve. Interesting research studies 

and new ideas come up every now and then. This paper tests the hypothesis of using an EDA-based 

physiological measurements as a usability testing tool by considering three measures; which are observers‟ 

opinions, self-reported data and EDA-based physiological sensor data. These data were analyzed 

comparatively and statistically. It concludes by discussing the findings that has been obtained from those 

subjective and objective measures, which partially supports the hypothesis.

Publication Work Type
Research
Volume Number
Vol.5
Issue Number
No.3
Magazine \ Newspaper
International Journal of UbiComp (IJU)
more of publication
publications

Mobile government (M-Gov) applications have become essential platforms for delivering public services, with usability directly influencing user access, trust, and digital inclusion.

2025
Published in:
Ieeexplore
publications

Usability engineering and usability testing are concepts that continue to evolve. Interesting research studies 

and new ideas come up every now and then. This paper tests the…

by Arwa Alamoudi, Noura Alomar, Rawan Alabdulrahman, Sarah Alkoblan, Wea'am Alrashed
2014
publications

Children with Specific Learning Difficulties (SpLDs) and auditory discrimination problems provide much greater challenges to user-centered design than more traditional user groups [1, 2].…

by Areej Al-Wabil, Sarah Drine, Sara Alkoblan, Arwa Alamoudi, Modhi Almozaini, Rawan Al-Abdulrahman
2012