Foundation of the theory of artificial intelligence. Game playing, pattern recognition, description of cognitive processes. Heuristic decision procedures. General problem solvers. Learning systems…
Introduction to Artificial Intelligence; Neural networks; Expert systems; Fuzzy logic Systems and Control; Genetic algorithms; Applications to systems and control; Design project.
Introduction to artificial intelligence, Intelligent agents, Solving problems by searching, Game playing, logical agents and first order logic, Learning from observations, Learning in neural and…